Author Topic: An introduction (with an image)  (Read 8412 times)

Andusan

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An introduction (with an image)
« on: July 12, 2008, 03:37:27 PM »
Hi all here at this shapeshop forum,

Very curious i am
 on how this program wil develop.
Its a pleasure to draw/design this way in 3d.
and i hope Programs like Shapeshop will grow fast !
 i am an enthousiastic 3d "image-baker" (illustrator)
The last years i worked mainly with luxology's Modo,
Other software i use often in my work is: Viacad, Maya, Zbrush and Photoshop
Modo however is my main application which is still for me the most "fitting" and enjoyable
"studio" to work in.
But i am always open for more intuitive and fast ways of making meshes.
so ..here i am and i like to participate in this community.
although i think it is not so full of life here at the moment ;D?
BTW Englisch as you might notice is not my native language so forgive me when
making rather silly mistakes in spelling and grammar etc.
thank you and i show you the image i made with shapeshop (rendering and texturing was done in modo)
hope you enjoy



greetings Corien Klapwijk

RMS

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Re: An introduction (with an image)
« Reply #1 on: July 13, 2008, 07:32:02 PM »
Wow. I am stunned. That is awesome!

I wish I could convince more people to post their work like this!

Andusan

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Re: An introduction (with an image)
« Reply #2 on: July 14, 2008, 01:29:11 AM »
Thank you RMS,
 
and yes i hope more people will post their images here,
it brings a lot of life to a forum when people start
to share their work...
soooooo.....peoples...?
where are you? You can come out now;D
greetings Corien Klapwijk

Andusan

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Re: An introduction (with an image or two)
« Reply #3 on: July 14, 2008, 02:01:43 PM »
Here my first "Human" being in ShapeShop,
i had to do some refining on it in modo (sculpting),
but if i practice some more who knows;-)
texturing and rendering also done in modo and some postwork in photoshop.
BTW My work has a lot of "weird texturing" in it. I like to play with these more or less
wrong ways of mapping images on models !




« Last Edit: July 16, 2008, 01:34:14 AM by Andusan »
greetings Corien Klapwijk

RMS

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Re: An introduction (with an image)
« Reply #4 on: July 19, 2008, 01:02:35 PM »
fantastic!

Can you explain how you do the painting? I haven't really used modo. Do you need to generate UV coordinates for the mesh before you do the painting?

cheers,
-RMS

Andusan

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shapeshop model in modo
« Reply #5 on: July 21, 2008, 05:11:15 AM »
Hi RMS,

glad you like the image.

a lot of texturing can be done with cubic mapping, without any uv-ing done.
however, when one want to paint on a model in modo,  a uv-map is needed.
with the shapeshop meshes, a clean uv-map is a bit hard to make though,(unwrapping)
so i used an automatic type of mapping in modo ! Atlas projection type in this case.
for precise painting this is not ideal of course.

thank you and
greetings !

P.S..i just noticed my images were placed in "the shapeshop blog..."
very nice ! thank you !
ohhh...and also in the gallery section...VERY NICE !!!! ;D
« Last Edit: July 27, 2008, 05:16:11 AM by Andusan »
greetings Corien Klapwijk

john5hopes

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Re: An introduction (with an image)
« Reply #6 on: November 04, 2010, 01:20:21 AM »
Your art is amazing. I am stunned. The sculpture made by you is really something new.
Great imagination. The experiment with the texture is also awesome.
How did you made it? I am very curious about it.